Director, Demand Capture Excellence

Marina del Rey, CA (Hybrid)

$183K/yr – $276K/yrDirector/ExecutiveFull time

Posted 6 weeks ago

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Job Summary

Own demand capture media for EA across PC, console, and mobile, shaping channel mix, AI adoption, and platform evolution to drive franchise outcomes.

  • Demand Capture Leadership: Drive AI initiatives and platform partnerships to prioritize features that move EA metrics.
  • Channel Standards & Execution: Set up standard campaign practices, platform feature usage, and measurement with experiments.
  • Cross-Org Enablement: Build training and remove barriers to faster adoption of best practices across teams.

Job Description

Responsibilities

  • Partner with high-performing team of data-driven Demand Capture media buyers, specializing in media across PC, console and mobile
  • Set standards for demand capture media innovation across EA’s campaign, including channel strategy, optimization levers and existing AI adoption
  • Partner with platforms to prioritize demand capture media features and capabilities for greater EA outcomes
  • Develop EA strategies to optimize outcomes from media platform evolutions and industry updates
  • Lead demand capture media AI initiatives with thought leadership and projects to move EA forward
  • Develop and gain alignment for Media Investment Framework, to be used by Franchise Directors in funnel allocations
  • Set channel execution standards (Campaign set-up, Usage of platform features, measurement implementation, experimentation implementation, etc.)
  • Cross-functional change management and remove barriers to functional best practices (Flexible Funding, Creative Funding, etc.)
  • Develop training material and programs for Demand Capture buying skills and cross-train talent

Requirements

  • 10+ years’ experience in performance media, managing demand creation and demand conversion across PC, console and mobile games
  • 5+ years of influencing senior leaders
  • Experience managing AAA game media budgets
  • Ownership, accountability & ability to solution complex problems.
  • In-depth understanding of user acquisition algorithms, Measurements, and creative best practices.
  • BA/BS Degree in marketing/finance or equivalent quantitative field
  • Passion/knowledge for video games

Benefits

  • paid time off (3 weeks per year to start)
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • 10 weeks paid time off to bond with baby
  • medical/dental/vision insurance
  • life insurance
  • disability insurance
  • 401(k) to regular full-time employees
  • Certain roles may also be eligible for bonus and equity
Electronic Arts (EA) logo

Electronic Arts (EA)

4.1 Glassdoor

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Founded in 2004
Redwood City, California, USA
36K employees (7,099 in marketing)
81% recommend to a friend
82% CEO approval

Traffic Signals

Monthly Visitors
70.9M
Monthly Google Ads Budget
$78.7K
Traffic Source Mix
Search
47.1%
Direct
46.5%
Referral
5.1%
Social
1.1%
Paid
0.2%

Headcount Trend

Current headcount: ~35.9K

Marketing Team

Marketing Team Size
1,742 (5% of company)
Median Career Experience
14 years
Median Tenure
5.8 years
Marketing Roles Posted (Last 30 Days)
7

Funding

Total Funding
$2.2M
Last Raise
$2M
Private Equity, 6 months ago

Funding History

  • Sep 2025
    Private Equity
  • Jan 2019
    Post IPO Equity
  • Jan 2008
    Post IPO Equity

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