Brand Manager - Unpublished R&D Product

Los Angeles, CA (On-site)

$119K/yr – $167K/yrMid Level4+ years expFull time

Posted 3 hrs ago

Job Summary

Own end-to-end GTM campaigns for live-service game experiences, translating strategies into actionable plans and coordinating cross-functional execution across marketing, product, and partnerships.

  • Own campaign rollout and day-to-day execution
  • Coordinate cross-functional partners and timelines
  • Analyze performance and iterate with insights

Job Description

Responsibilities

  • Deliver against global go-to-market strategy, translating global game experiences into clear, actionable marketing plans, briefs, and milestones that teams can execute against with confidence
  • Lead execution of cross-functional campaigns end-to-end, from framing objectives and defining audiences through creative development, production, launch, and post-launch evaluation.
  • Partner closely with external and internal partners such as Product, Publishing, Creative, Production, Community, Social, Comms, and Regional teams to align priorities, timelines, and execution plans across functions.
  • Own the development and execution of core go-to-market tactics, including channel planning, asset development, launch sequencing, and cross-channel coordination across owned, earned, and partner surfaces.
  • Serve as the accountable on-team owner for campaign rollout and tactical execution, overseeing end-to-end development of marquee moments, including briefing and alignment with external vendors and agency partners, while partnering with producers and channel owners who support day-to-day execution.
  • Drive cross-functional coordination and operational rigor, maintaining sources of truth such as campaign roadmaps, timelines, creative trackers, and status updates.
  • Ensure campaigns are delivered on time, on brief, and on budget, proactively identifying risks and dependencies and helping teams navigate tradeoffs.
  • Support the development of scalable campaign frameworks and go-to-market processes that can evolve as the product grows into a long-term live service.
  • Partner with Analytics and Insights to evaluate campaign performance, synthesize learnings, and apply optimizations to evolve the publishing playbook.

Requirements

  • 4+ years of experience in brand management, product marketing, publishing, or equivalent roles, agency or in-house.
  • Experience delivering integrated go-to-market campaigns from strategy through execution in fast-moving environments.
  • Strong cross-functional leadership skills, with a track record of aligning multiple teams and stakeholders around shared goals.
  • Exceptional organizational and project management abilities, comfortable managing complex timelines, dependencies, and deliverables.
  • Demonstrated strength in execution, able to turn strategy into action and keep work moving forward with clarity and momentum.
  • Experience working on live-service products or ongoing content-driven marketing programs and with first party or third party partners to land product/brand campaigns.
  • Excellent communication skills, including the ability to write clear briefs, present plans, and drive alignment across partners.
  • Passion for games and empathy for players.

Preferred

  • Familiarity with global publishing models and working with regional or international partners.
  • Experience or passion for the games industry, entertainment, or youth-culture-driven brands.

Benefits

  • Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
  • We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match.
  • Check out our benefits pages for more information.

Riot Games

4.2 Glassdoor

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.”Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process

Founded in 2006
Los Angeles, California, USA
7.8K employees (2,633 in marketing)
77% recommend to a friend
70% CEO approval

Salaries

Posted range

$119K/yr – $167K/yr

Taken straight from the job posting.

The middle of this range ($143K) is 45% above the median base salary for Brand Manager roles in the United States ($99K).

Brand Manager median pay in the United States

$100K/yr

Most pay falls between $83K and $115K. Based on 162 salaries.

See all Riot Games salaries

Funding

Total Funding
$21M
Last Raise
$6M
Series Unknown, 7 years ago

Funding History

  • Dec 2018
    Venture Round • $6M
  • Nov 2016
    Convertible Note
  • Sep 2009
    Series B • $8M

Traffic Signals

Monthly Visitors
36.4M
Traffic Source Mix
Search
76.4%
Direct
19.3%
Referral
2.3%
Social
1.7%
Paid
0.3%

Headcount Trend

Current headcount: ~7.8K

Brand Manager - Unpublished R&D Product

Riot Games · Los Angeles, CA · On-site