Social Editor / Capture Artist

Dallas, TX (On-site)

$88K/yr – $119K/yrMid LevelFull time

Posted 5 months ago

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Job Summary

Own social-first video content from capture to publish for a game studio, turning gameplay moments into platform-native storytelling across social, events, and community channels.

  • Content ownership: plan concepts, shoot in-engine or player-perspective footage, and deliver assets for social, live events, and community moments.
  • Tools and channels: master Unreal Engine 5 with Premiere/After Effects to produce TikTok, Reels, Shorts style edits and motion graphics.
  • Collaboration and outcomes: partner with creative directors, social managers, and producers to drive engagement and timely content tied to campaigns and updates.

Job Description

Responsibilities

  • Create, edit, and deliver short-form and long-form video content for social media, community, and marketing channels.
  • Transform gameplay moments, development updates, trailers, and marketing beats into engaging social-first content.
  • Capture gameplay footage using player-perspective cameras, detached cameras, debug tools, and in-engine solutions.
  • Work in Unreal Engine 5 and other development tools as needed to capture bespoke shots and overcome technical challenges.
  • Collaborate with creative directors, social media managers, marketers, and producers to develop content concepts and execution plans.
  • Generate shot lists, content ideas, and editorial approaches based on creative briefs, campaign plans, and social trends.
  • Create rapid-turnaround content in support of live events, game updates, announcements, and community moments.
  • Edit motion graphics, captions, text treatments, and other platform-native elements to maximize engagement.
  • Maintain awareness of social media trends, platform best practices, and gaming community conversations.
  • Become familiar with in-development titles and maintain updated game builds for content creation.

Requirements

  • Experience creating social content, gameplay capture, or video marketing assets for a game developer, publisher, agency, or entertainment brand.
  • Strong portfolio demonstrating social-first editing, motion design, gameplay capture, and content storytelling.
  • Advanced proficiency in Adobe Premiere Pro.
  • Working knowledge of After Effects, Photoshop, Audition, DaVinci Resolve, or similar creative tools.
  • Experience creating motion graphic elements, animated text treatments, and social-native editing styles for short-form content.
  • Experience creating content optimized for TikTok, Instagram Reels, YouTube Shorts, X, and related social platforms.
  • General understanding of Unreal Engine 5 and game development workflows.
  • Strong understanding of post-production workflows, video formats, codecs, and delivery requirements.
  • Ability to balance planned campaign work with reactive, real-time content opportunities.
  • Excellent written and verbal communication skills with demonstrated ability to present creative work to stakeholders.

Benefits

  • We provide a rich benefits package: Medical Coverage - health, dental, and vision.
  • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
  • 401(k) with an annual contribution by the Company.
  • Paid holidays and vacation, bereavement leaves, and parental leave.
ProbablyMonsters logo

ProbablyMonsters

2.4 Glassdoor

ProbablyMonsters’ mission is to unite, guide, and empower talented teams to redefine what it means to deliver exceptional games within a healthy work culture.

Founded in 2016
Fort Worth, Texas, USA
168 employees (59 in marketing)
26% recommend to a friend
22% CEO approval

Traffic Signals

Monthly Visitors
38.1K
Monthly Google Ads Budget
$2K
Traffic Source Mix
Search
47.2%
Direct
36%
Referral
6.3%
Social
9.3%
Paid
1.1%

Headcount Trend

Current headcount: ~168

Marketing Team

Marketing Team Size
13 (8% of company)
Median Career Experience
26 years
Median Tenure
0.8 years

Funding

Total Funding
$218.8M
Last Raise
$200M
Series A, 5 years ago

Funding History

  • Sep 2021
    Series A • $200M
  • Oct 2019
    Series A • $18.8M

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