Director Experiential Design - Live Events

El Segundo, CA (On-site)

$130K/yr – $177K/yrDirector/Executive12+ years expFull time

Posted 6 weeks ago

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Job Summary

Own the global location based entertainment experience from concept to opening, translating Mattel IP into immersive guest journeys and scalable creative systems.

  • Own and shepherd creative across multidisciplinary teams and external partners to deliver authentic brand experiences.
  • Align creative vision with business goals, operations realities, and market opportunities while maintaining high brand standards.
  • Lead projects from blue-sky ideation through fabrication and opening with global collaboration and executive-facing storytelling.

Job Description

Responsibilities

  • Lead the creative development of global location-based entertainment projects, translating Mattel intellectual property into compelling, immersive, and guest-centric experiences.
  • Create and oversee experience concepts that integrate storytelling, physical environments, attractions, interactive elements, retail, dining, and entertainment.
  • Develop end-to-end guest journeys, defining narrative structure, emotional moments, spatial flow, wayfinding, and experiential touchpoints.
  • Champion visual and experiential storytelling through environmental design, show design, placemaking, and attraction development.
  • Establish creative vision and ensure design solutions authentically reflect the essence of each Mattel brand.
  • Develop creative frameworks, concept packages, visual assets, mood boards, presentations, design intent documents, and experiential guidelines for global partners.
  • Oversee scalable creative systems that can be adapted across Operations, Marketing and Merchandise arms of Location Based Entertainment while maintaining brand consistency.
  • Serve as a key brand steward, ensuring all experiences uphold Mattel's quality standards, franchise objectives, and guest expectations.
  • Review and approve creative deliverables throughout the design and development process.
  • Partner closely with commercial, licensing, franchise, and business development teams to align creative vision with business goals, operational realities, and market opportunities.

Requirements

  • Bachelor's degree in Themed Entertainment Design, Environmental Design, Architecture, Industrial Design, Entertainment Design, Interior Design, or related field.
  • 12+ years of experience in themed entertainment, attractions, experiential design, destination development, hospitality, exhibitions, museums, or location-based entertainment.
  • Proven experience translating intellectual property into immersive physical experiences.
  • Strong background in creative direction, show design, environmental storytelling, attraction development, or experiential design.
  • Demonstrated success leading multidisciplinary teams and external partners through complex projects.
  • Experience developing attractions, themed environments, entertainment destinations, exhibitions, hospitality experiences, retail environments, or family entertainment centers.
  • Exceptional visual communication, presentation, and storytelling skills.
  • Ability to balance creative excellence with operational, commercial, and budget considerations.
  • Strong understanding of guest experience design, placemaking, narrative development, and physical environment design.
  • Experience working with global partners and international projects preferred.
  • Ability to travel domestically and internationally as required.

Preferred

  • Experience working with globally recognized entertainment, consumer, or character brands.
  • Knowledge of attraction systems, experiential technologies, themed retail, food & beverage, and entertainment programming.
  • Familiarity with design development, fabrication processes, and installation oversight.
  • Portfolio demonstrating immersive storytelling, attraction design, and experience development.

Benefits

  • Mattel offers competitive total pay programs, comprehensive benefits, and resources to help empower a culture where every employee can reach their full potential.
Mattel, Inc. logo

Mattel, Inc.

3.7 Glassdoor

We empower generations to explore the wonder of childhood and reach their full potential.We treat play as if the future depends on it — because it does. Play is our language, and we speak to our consumers authentically by representing the world as they see and imagine it.Mattel is a leading global toy and family entertainment company and owner of one of the most iconic brand portfolios in the world. We engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, Polly Pocket, and Barney, as well as other popular properties that we own or license in partnership with global entertainment companies. Our offerings include toys, content, consumer products, digital and live experiences. Our products are sold in collaboration with the world’s leading retail and ecommerce companies. Mattel is recognized as a Great Place to WorkTM and as one of Fast Company’s Best Workplaces for Innovators.

Founded in 1945
El Segundo, California, USA
12K employees (2,443 in marketing)
62% recommend to a friend
74% CEO approval

Traffic Signals

Monthly Visitors
9M
Traffic Source Mix
Search
41.1%
Direct
50.8%
Referral
3.4%
Social
4%
Paid
0.6%

Headcount Trend

Current headcount: ~12.2K

Marketing Team

Marketing Team Size
1,522 (12% of company)
Median Career Experience
15 years
Median Tenure
8.4 years
Marketing Roles Posted (Last 30 Days)
13

Funding

Total Funding
$600M
Last Raise
$600M
Post IPO Debt, 4 months ago

Funding History

  • Nov 2025
    Post IPO Debt • $600M

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