Senior Director, Global Brand Marketing

Novato, CA (On-site)

$210K/yr – $310K/yrSenior Level12+ years expFull time

Posted 7 weeks ago

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Job Summary

Own the global franchise strategy and cross-functional go-to-market for multiple titles, shaping audience definition, brand framework, and multi-year growth while managing a multi-million dollar budget and aligning studios, publishers, and regional teams.

  • Franchise ownership: long-range vision, market opportunity, and global strategy across product, marketing, and commercial aims.
  • GTM and messaging: lead the GTM brief for each title, translate game capabilities into player-facing messaging, and align with competitive context.
  • Audience and lifecycle: define segments, motivations, barriers, and lifecycle engagement to inform product and marketing decisions.

Job Description

Responsibilities

  • Define and lead the long-range vision for the franchise, aligning player needs, product direction, commercial objectives, and market opportunity into a sustained global strategy.
  • Own the go-to-market brief for each title within the franchise — including feature prioritization for marketing, value proposition development, and translating product capabilities into player-facing messaging — ensuring launches are grounded in deep understanding of the game, the player, and the competitive landscape.
  • Establish the strategic and creative north star for the franchise — including brand identity, messaging frameworks, visual identity systems, and key art direction — ensuring a differentiated, emotionally resonant presence that scales globally across all player touchpoints.
  • Partner with development studios to advocate for player needs, ensuring marketing strategy is grounded in product truth.
  • Define campaign phasing, tentpole moments, messaging hierarchies, content strategy, and lifecycle engagement.
  • Own the global marketing budget for the franchise, strategically deploying multi-million-dollar investments to maximize business outcomes across all launch phases through post-launch lifecycle management.
  • Lead audience definition and prioritization — segmentation, player motivation, behavioral insights, barriers to entry, and appeal drivers — to ensure we have an aligned understanding of our audience that informs product and marketing throughout the lifecycle.
  • Drive franchise and title positioning frameworks, establishing clear market differentiation and compelling reasons to believe, informed by ongoing research and post-launch performance reviews.
  • Define key research needs and oversee research initiatives including audience insights, segmentation and persona profile development, creative and messaging testing, and post-launch acceptor/rejector insights.
  • Serve as the audience expert across the business, advocating for player-first thinking to influence brand strategy, publishing decisions, and the broader marketing organization.
  • Drive alignment across Publishing, Studio, Global Go to Market, Digital Community Management, Creative Strategy, Player Connections, Partnerships, Commercial, and Regional teams to ensure the organization operates from a unified strategic foundation.
  • Regularly present marketing strategies, performance, and recommendations to 2K, Studio, and Take-Two leadership, shaping both marketing and product roadmaps.
  • Lead and develop a tight team of brand managers — setting clear direction, managing performance, building career development plans, and building our brag-worthy culture.

Requirements

  • 12+ years of progressive leadership in Global Brand Marketing within video games, entertainment, media, or consumer products — including large-scale global campaigns and long-range brand strategy.
  • Strong commercial mindset with experience owning significant global marketing budgets and a track record of driving measurable business results.
  • Proven ability to influence and align senior executives, studio leadership, and global cross-functional teams in a matrixed organization.
  • Strong creative instincts and a clear point of view on what great brand work looks like, with exceptional EQ to align multiple stakeholders along the way.
  • Genuine passion for video games, player communities, and building culturally resonant entertainment brands.
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2K

4.3 Glassdoor

At 2K, we create unforgettable games that turn players into fanatics. Since 2005, we’ve delivered iconic experiences across PC, console, and mobile for millions of players around the world.2K is home to many talented development studios, including 31st Union, Cat Daddy Games, Cloud Chamber, Firaxis Games, Gearbox Software, Hangar 13, HB Studios and Visual Concepts. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K; renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin®️ as well as the critically and commercially acclaimed PGA TOUR®️ 2K.Our people are the heartbeat of 2K. We foster a culture where everyone is empowered to come as they are, think boldly, and do their best work - together. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).For more information, please visit 2k.com.

Founded in 2005
Novato, California, USA
2.8K employees (1,029 in marketing)
0% recommend to a friend
100% CEO approval

Traffic Signals

Monthly Visitors
3.1M
Traffic Source Mix
Search
51.5%
Direct
38.7%
Referral
6.6%
Social
2.5%
Paid
0.6%

Headcount Trend

Current headcount: ~2.8K

Marketing Team

Marketing Team Size
334 (12% of company)
Median Career Experience
12 years
Median Tenure
4.3 years
Marketing Roles Posted (Last 30 Days)
5

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