UA Manager

USA (Remote)

Salary Not AvailableMid Level2+ years expFull time

Posted 3 months ago

Top 1% of applicants do these two things.

The other 99% submit and hope. You're about to do something different.

Job Summary

Drive user acquisition for mobile games by planning, launching, and optimizing cross-network campaigns with data-driven testing.

  • Own end-to-end UA campaigns across networks like AppLovin, Unity, Google Ads, and Meta.
  • Must-have: 2+ years in mobile game UA with 100k+ monthly budgets.
  • Standout: Strong analytics and testing track record driving KPI improvements.

Job Description

Responsibilities

  • Planning, launching, and optimizing advertising campaigns on platforms such as Applovin, Unity, Mintegral, Google Ads, Meta, and others;
  • Monitoring and analyzing the quality of acquired audiences based on KPIs;
  • Collaborating closely with the creative team to develop and test ad creatives;
  • Generating hypotheses, conducting A/B tests, and interpreting results to enhance campaign performance.

Requirements

  • At least 2 years in user acquisition for mobile games with IAA/IAP monetization models, managing budgets of $100k+ per month;
  • In-depth knowledge of UA channels and their auction mechanics;
  • Responsible for delivering clear and measurable results;
  • Analytical mindset, attention to detail and good communication abilities;
  • Self-motivated with a focus on continuous improvement.

Benefits

  • 100% recovering for vacations, sick leaves;
  • 12 additional paid day offs per year;
  • Budget for personal education, language courses & sports activities;
  • Conference attendance: you can join top industry events;
  • Zero bureaucracy and a supportive, transparent culture.