Social Media Manager (6-month project hire)

Santa Monica, CA (Remote)

$85K/yr – $125K/yrMid Level5+ years expTemporary

Posted 6 days ago

Job Summary

Own and drive the social media strategy and execution for game launches, including content creation, publishing, community management, and cross‑team collaboration.

  • Own social strategy across all channels and campaigns.
  • Lead partnerships with creators and internal teams to amplify messaging and KPIs.

Job Description

Responsibilities

  • Lead the strategy and execution of all tactics, social media opportunities and events tied to game launches.
  • Lead creation of social content from concept through delivery and publishing, ensuring content adheres to all brand and IP requirements and supports growth for title and brand.
  • Develop and pitch social-first content series that grow and sustain a fan-first audience, turning ideas into engaging, platform-native executions.
  • Work with all internal and external partners to ensure social and community beats and activations are aligned and executed between necessary parties.
  • Manage all publishing and community engagement across all social media channels including TikTok, Instagram, Facebook, X, YouTube and Threads.
  • Collaborate proactively with teams managing creator activations to ensure correct amplification of the title’s messaging and brand pillars via influencer content.
  • Establish and monitor key performance indicators across social platforms, using data-driven analysis to improve engagement, reach, and conversion rates.
  • Keep up to date on industry best practices and provide recommendations for internal strategies. Be the driver for new platform experimentation and adoption.
  • This role requires attention to detail, careful adherence to deadlines, a keen ability to pivot, and the ability to stay cool under pressure.

Requirements

  • 5+ years relevant work experience related to video game marketing.
  • Track record of launching a minimum of 1 shipped AAA title for the US market.
  • Strong understanding of the current video games landscape and modern social marketing tactics.
  • Strong spoken/written communicator for partner, media, and business audiences.
  • Have an affinity for pop culture, legendary brands in television and film.
  • Experience working with global partners to build and execute social strategies, manage internal and partner stakeholders and navigating layered approval processes.
  • Intermediate skills in Photoshop, Premiere, Sprinklr and TalkWalker.
  • Great interpersonal communication skills – able to help others and ask for help when needed.
  • Experience working with both creative minds and corporate entities.
  • Self-starter and strong team player who can work independently and responsibly.
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Skydance

3.9 Glassdoor

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.

Founded in 2010
Santa Monica, California, USA
434 employees (178 in marketing)
75% recommend to a friend
84% CEO approval

Salaries

Posted range

$85K/yr – $125K/yr

Taken straight from the job posting.

See all Skydance salaries

Traffic Signals

Monthly Visitors
110K
Traffic Source Mix
Search
49.4%
Direct
37.9%
Referral
7.6%
Social
4.4%
Paid
0.6%

Headcount Trend

Current headcount: ~434

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Social Media Manager (6-month project hire)

Skydance · Santa Monica, CA · Remote