Senior Product Marketing Manager - Sonic

Burbank, CA (On-site)

$132K/yr – $158K/yrSenior Level7+ years expFull time

Posted 2 months ago

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Job Summary

Own end-to-end lifecycle product marketing for the Sonic games portfolio, driving GTM planning, cross-functional alignment, and data‑driven investments.

  • Own lifecycle marketing campaigns across studio, regional teams, and key partners to drive launches and post‑launch growth.
  • Manage content production and paid/partner marketing, coordinating with agencies to deliver art, trailers, and social assets.
  • Base decisions on broad research and KPIs, managing multi‑million dollar budgets in a global, multilingual environment.

Job Description

Responsibilities

  • Own, manage, and champion full lifecycle product marketing campaigns while achieving alignment with key stakeholders for the Sonic games portfolio
  • Manage direct reports, defining their business objectives, supporting their execution of project tasks, and overseeing their professional development
  • Collaborate with cross-functional and regional marketing teams to ensure tactical executions are aligned with the marketing strategies and financial objectives of the game product(s)
  • Serve as a key liaison to the game studio and product development teams in securing buy-in, support, and participation for product marketing efforts at large
  • Execute on all manners of go-to-market functions and opportunities, including consumer product integrations, channel marketing, and partner marketing
  • Review, analyze, and leverage a broad range of research and business data to make intelligent decisions on marketing investments
  • Manage external agencies and work with internal creative partners to produce best-in-class marketing content, including key art, logos, video trailers, social media content, and other critical assets
  • Collaborate with internal partners and external agencies to plan and deploy effective paid advertising campaigns that range in scope and objectives
  • Monitor and distill core Sonic community and broader gaming sentiment to help shape communication plans and social media campaigns
  • Champion and evolve the voice of the Sonic the Hedgehog and SEGA brands

Requirements

  • Bachelor’s Degree in Marketing or equivalent education in relevant fields
  • 7+ years experience in a publishing/marketing role ideally within gaming, and/or consumer products
  • Experience in managing a direct report(s) and directing tasks to internal marketing partners
  • Strong experience in organizing and championing a marketing plan from strategy to go-to-market through post-launch
  • Strong experience in project managing and collaborating on multiple projects with multiple teams in a fast-paced, dynamic environment
  • Strong understanding of how to appeal to and engage both the endemic gaming audience and the mass gaming consumer
  • Highly effective communication skills, including strong visual and oral presentation skills via Powerpoint, Slides, etc.
  • Ability to produce and evaluate creative works through the lens of good creative direction, product positioning, and marketing objectives
  • Ability to leverage quantitative evidence in building business cases for marketing initiatives and reporting on performance through a framework of KPIs and ROI
  • Ability to set proper expectations for timelines, budgets, deliverables, etc. and to meet them with quality and consistency
  • Experience in managing multi-million dollar marketing budgets and keeping account of monthly expenses and budget forecasts
  • Experience working in a global, multilingual, multicultural business environment
  • Ability to work outside of Pacific Time business hours to conduct meetings with Europe and Japan offices
  • Willingness to travel domestically and internationally for work purposes
Sega of America, Inc. logo

Sega of America, Inc.

3.4 Glassdoor

SEGA of America, Inc. a rapidly expanding video games publisher and developer within the western market, and is the US arm of SEGA Sammy, a world leader in the provision of interactive entertainment both inside and outside the home. SEGA develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms such as Xbox, PlayStation platforms, Nintendo platforms, PC and wireless devices.

Founded in 1960
Irvine, California, USA
475 employees (191 in marketing)
74% recommend to a friend
81% CEO approval

Traffic Signals

Monthly Visitors
2.2M
Monthly Google Ads Budget
$20.8K
Traffic Source Mix
Search
45.9%
Direct
36.2%
Referral
12%
Social
5%
Paid
0.8%

Headcount Trend

Current headcount: ~476

Marketing Team

Marketing Team Size
116 (24% of company)
Median Career Experience
12.5 years
Median Tenure
3.8 years
Marketing Roles Posted (Last 30 Days)
1

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