Production Director – Seasonal Content

USA (Remote)

$164K/yr – $247K/yrSenior LevelFull time

Posted 10 days ago

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Job Description

Responsibilities

  • Lead production for the Seasonal Content organization, overseeing the planning, execution, and successful delivery of every MONOPOLY GO! season.
  • Own the operational health of the seasonal portfolio, balancing player experience, content quality, novelty, production predictability, resource utilization, and business objectives—not simply delivery against schedule.
  • Drive the long-term evolution of the seasonal content pipeline, continuously improving how art, design, narrative, gameplay content, rewards, licensed IP, localization, and live operations move from concept through launch.
  • Own content roadmap planning, art capacity planning, outsourcing strategy, and resource forecasting to maximize both creative ambition and sustainable execution.
  • Partner closely with Product, Art, Design, Live Operations, Marketing, and Licensing leadership to align priorities across multiple concurrent seasonal initiatives.
  • Operate comfortably at both the executive and production floor levels—providing strategic direction while remaining actively involved in milestone reviews, dependency management, issue resolution, production planning, and critical decision making.
  • Be willing to get "in the weeds" with producers and development teams to remove blockers, resolve ambiguity, improve workflows, and ensure teams have what they need to succeed.
  • Lead cross-functional planning for major seasonal launches, proactively identifying execution risks, staffing challenges, dependency conflicts, and operational gaps before they impact delivery.
  • Drive executive-level visibility through clear reporting, production health metrics, risk assessments, and actionable recommendations.
  • Champion continuous improvement across production methodologies, governance, tooling, AI adoption, and content development workflows.

Requirements

  • Extensive experience leading production within large-scale live-service game development environments.
  • Deep expertise managing content-heavy production pipelines, including art production, outsourcing, IP development, localization, approvals, and live seasonal releases.
  • Demonstrated success operating as a Production Director or equivalent leader responsible for both organizational strategy and execution.
  • Proven ability to seamlessly shift between strategic leadership and hands-on production management, remaining deeply connected to execution while guiding long-term organizational direction.
  • Strong expertise in production planning, capacity planning, portfolio management, dependency mapping, forecasting, and operational excellence.
  • Exceptional understanding of creative development pipelines and how to optimize art and content production without sacrificing quality or innovation.
  • Outstanding diplomacy and stakeholder management skills, with the ability to influence senior leaders, resolve conflict constructively, and build alignment across diverse disciplines without relying on direct authority.
  • Experience leading organizations through meaningful operational change, including introducing new production processes, organizational structures, tools, or ways of working while driving strong adoption.
  • Excellent judgment balancing player experience, creative ambition, technical constraints, production risk, and business priorities.
  • Outstanding communication, organizational leadership, and relationship-building skills.

Preferred

  • Experience working on category-leading live service games.
  • Experience within mobile free-to-play game development.
  • Experience leading globally distributed development teams.
  • Experience scaling production organizations during periods of rapid growth.
  • Familiarity with modern AI productivity tools such as Claude, Codex, Cursor, or similar, and experience applying them to production workflows.
  • Experience evolving production operating models, governance frameworks, or portfolio planning processes.

Benefits

  • equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off.
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Scopely

3.7 Glassdoor

Scopely is a leading global interactive entertainment and video game company, home to many top-grossing, award-winning franchises, including the most successful mobile game ever launched "MONOPOLY GO!," along with "Stumble Guys," "Star TrekTM Fleet Command," "MARVEL Strike Force," "WWE Champions" and "Yahtzee® With Buddies," among many others.Scopely creates, publishes, and live-operates immersive games across mobile, web, PC and console that empower a directed-by-consumerTM experience.Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform PlaygamiTM that supports one of the most diversified portfolios in the games industry.Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies” and as a TIME100 “Most Influential Company In the World,” Scopely has surpassed $10 billion in lifetime revenue due to its ability to create long-lasting game experiences that players enjoy for years.Scopely has global operations across North America, Central America, EMEA and Asia, with additional game studio partners across four continents. Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.For more information on Scopely, visit: scopely.com.

Founded in 2011
Culver City, California, USA
3.7K employees (1,138 in marketing)
71% recommend to a friend
81% CEO approval

Traffic Signals

Monthly Visitors
2.9M
Monthly Google Ads Budget
$30
Traffic Source Mix
Search
17.4%
Direct
32.7%
Referral
47.1%
Social
2%
Paid
0.7%

Headcount Trend

Current headcount: ~3.7K

Marketing Team

Marketing Team Size
301 (8% of company)
Median Career Experience
13 years
Median Tenure
3.9 years
Marketing Roles Posted (Last 30 Days)
5

Funding

Total Funding
$998.5M
Last Raise
$340M
Secondary Market, 4 years ago

Funding History

  • Oct 2021
    Secondary Market
  • Dec 2020
    Secondary Market
  • Oct 2020
    Series E • $340M

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