Associate Brand Manager

Los Angeles, CA (Remote)

$97K/yr - $134K/yr (Est.)Intern/New Grad3+ years expFull time

Posted 2 months ago

Top 1% of applicants do these two things.

The other 99% submit and hope. You're about to do something different.

Job Summary

Own the end-to-end brand and pipeline coordination for the games division, turning market intelligence into prioritized concepts, and ensuring crisp briefs, handovers, and cross-functional alignment to drive commercially grounded product decisions.

  • Pipeline governance: track concepts from ideation through development, with leadership visibility and stage-gate cadence.
  • Market intelligence to action: competitive analysis, trend insights, and POS data translated into brand and prioritization decisions.
  • Cross-functional enablement: briefs, handovers, sales enablement, and aligned communications between games, marketing, and sales teams.

Job Description

Responsibilities

  • Support the management of the product innovation pipeline — tracking concepts from initial idea through development stages and maintaining visibility across the leadership team.
  • Assist the Creative Director in evaluating new game concepts against brand positioning, market opportunity, and consumer trends.
  • Coordinate internal reviews and stage-gate processes, keeping the pipeline moving and stakeholders informed.
  • Own ongoing competitive analysis across the tabletop games market — tracking competitor titles, retail strategies, pricing, positioning, and creative execution.
  • Monitor and synthesize industry trends across tabletop gaming, hobby retail, and adjacent categories, delivering regular insight reports to the Leadership team.
  • Conduct point-of-sale analysis across key retail channels, identifying opportunities and risks to our shelf presence and trade positioning.
  • Translate market intelligence into clear, actionable recommendations that inform brand strategy and pipeline prioritization.
  • Serve as the primary liaison between the games division and the marketing and sales teams, ensuring smooth communication and alignment on priorities.
  • Prepare and deliver comprehensive product handover packages to marketing at the appropriate stage — including positioning, key messages, audience insights, competitive context, and relevant brand assets — so campaigns can be briefed and executed without ongoing involvement from the creative studio.
  • Develop clear design and brand briefs that give the Creative Director and creative team the context needed to produce effective, on-brand work.
  • Work with sales to ensure they are equipped with up-to-date product knowledge, brand materials, and trade-facing content.
  • Participate in the management and maintenance of a pro forma line P&L for the brand and R&D team, projecting the revenue of the product slate in development.
  • Work with the CEO and relevant stakeholders to keep revenue projections current as products progress through the pipeline, reflecting changes in scope, timing, or market conditions.
  • Use P&L insights to inform pipeline prioritization and help the team make commercially grounded decisions about which concepts to advance, pause, or accelerate.
  • In conjunction with the Sales team, coordinate the creation and delivery of retail support materials — sell sheets, trade catalogues, display assets — in collaboration with the creative team.
  • Assess retail performance and identify opportunities to strengthen our in-store and online presence.
  • Manage collaborative project workflows across the games division, ensuring briefs, assets, and deliverables move efficiently between teams and external partners.
  • Own the coordination of reviews and approvals — tracking what needs sign-off, from whom, and by when, and keeping the process moving without bottlenecks.
  • Maintain clear project status visibility for the CEO and Creative Director, flagging risks to timelines early and proposing solutions.
  • Assist in the implementation of playtesting concepts and analyzing findings for revisions leading to optimal gameplay experience.

Requirements

  • 3+ years in brand management, marketing, or a related role, ideally within consumer products, publishing, or the games/hobby industry.
  • Strong analytical and research skills — experienced in competitive analysis, market research, or consumer insight, and able to translate findings into clear recommendations.
  • Solid understanding of brand identity principles and the discipline to apply them consistently across diverse materials and channels.
  • Proven ability to work across functions — comfortable bridging creative, commercial, marketing, and sales teams with clarity and credibility.
  • Experience developing well-structured briefs and product handover documentation that enable other teams to act independently.
  • Comfortable working with financial planning tools and P&L models — able to maintain and interrogate a pro forma with confidence, even if not a finance specialist.
  • Highly organized with strong project management skills — able to track multiple workstreams and keep stakeholders aligned without being chased.
  • Strong written and verbal communication skills — able to synthesize complex information clearly and communicate with confidence across all levels of the business.
  • A curious, open mindset toward AI tools and emerging technologies — actively exploring how they can be applied to research, briefing, workflow, and team efficiency, and comfortable trialing and implementing new tools in a practical, team-facing way.

Preferred

  • Genuine enthusiasm for tabletop games — board games, card games, roleplaying games, or the wider hobby market.
  • Experience in trade or retail marketing, particularly within games, toy, or hobby channels.
  • Familiarity with innovation pipeline or product development processes.
  • Exposure to point-of-sale or retail performance analysis.
  • Ability to develop and deliver compelling presentations — whether for internal stakeholders, retail partners, or leadership reviews.
We're Not Really Strangers logo

We're Not Really Strangers

We’re Not Really Strangers is a worldwide community that shares a passion for empowering meaningful connections. Our purpose-driven card game allows you to deepen your existing relationships and create new ones.Launched in 2018, WNRS quickly made a name for itself across IRL and online communities. Reaching over 4 million followers on Instagram and Tik Tok, We're Not Really Strangers continues to inspire meaningful moments across the globe.

Founded in 2018
Los Angeles, California, USA
87 employees (19 in marketing)

Recent Ads

Traffic Signals

Monthly Visitors
203.1K
Monthly Google Ads Budget
$26
Traffic Source Mix
Search
45.7%
Direct
44.3%
Referral
4.8%
Social
4.1%
Paid
0.9%

Headcount Trend

Current headcount: ~87

Marketing Team

Marketing Team Size
9 (10% of company)