Motion Graphics Editor (Contract)

USA (Remote)

Salary Not AvailableMid LevelContract

Posted 3 months ago

Job Summary

Own the end to end motion and video ad production for performance testing with fast iteration, strong direct response sensibility, and scale across formats.

  • Motion system creation: design and ship high impact motion patterns for rapid testing.
  • Production hygiene: keep naming, layers, and templates tidy for fast handoffs.
  • Multi project ownership: balance timelines, quality, and stakeholder needs across 9:16, 1:1, and 16:9 formats.

Job Description

Responsibilities

  • Conceptualize, design, and execute motion + video ads, and supporting static assets as needed for performance testing.
  • Build direct response-first motion systems: kinetic typography, punchy transitions, UI-style overlays, callouts, infographics, and performance-driven effects.
  • Re-cut existing footage, adapt animated graphics, and create net-new variations for A/B testing and rapid iteration.
  • Develop moodboards, styleframes, and storyboards to align internally and with clients before production.
  • Leverage stock footage/imagery, SFX, and AI-assisted tools (e.g., image generation/editing, VO/asset support) to move quickly—especially for brands with limited existing content.
  • Maintain exceptional project hygiene: naming conventions, layer structure, and organized project files that enable fast handoffs and easy revisions.
  • Manage multiple projects simultaneously, balancing quality, timelines, and stakeholder expectations in a fast-paced environment.
  • Stay on top of platform trends (paid + organic) and translate them into ad-ready creative patterns.
  • Deliver across required formats/aspect ratios (9:16, 1:1, 16:9, etc.) and placements with strong attention to specs.
  • We’re looking for an organized, collaborative hybrid designer who can execute cleanly at scale and thrive in a fast-turn environment.

Motion Graphics Editor (Contract)

Jump 450 Media · USA · Remote