Cinematic Media Artist

Dallas, TX (On-site)

$110K/yr – $161K/yrMid LevelFull time

Posted 1 month ago

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Job Summary

Own cinematic game capture and trailer production for in house and external use with Unreal Engine 5, shot-listing from briefs, and weekly build updates.

  • Cinematic Production: Build sequences in Unreal Engine 5 and generate shot lists from briefs or pitches
  • Creative Collaboration: Align with creative directors, producers, and marketing to land the approved visuals
  • Delivery & Workflow: Coordinate content delivery across channels and manage multi project post production

Job Description

Responsibilities

  • Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers, ads, social videos, presentations, etc.
  • Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or modify them where necessary.
  • Create compelling trailers, imagery, and gameplay videos for external and internal purposes.
  • Maintain and update game builds on a weekly basis.
  • Edit in both a supervised and unsupervised capacity.
  • You possess the ability to generate shot lists based on creative briefs, pitch decks and editorial string outs.
  • Proven ability to work closely with creative directors, producers, and marketing executives to ensure creative vision is achieved.
  • Reporting and communicating gameplay issues/bugs to development teams and creative services team.
  • Flexible and team orientated. Should have good interpersonal and follow-up skills and the ability to manage multiple projects and tasks.
  • Coordinate delivery of produced content for distribution on acceptable channels.

Requirements

  • You have experience creating game-related game capture for a development studio or creative agency.
  • General understanding of Unreal Engine 5 and sequencer.
  • Experience in creative video editorial work in a post-production facility or creative agency.
  • Mid-Senior level knowledge of industry standard video editing software.
  • Adobe Premiere, Audition, Photoshop, After Effects, Davinci Resolve.
  • General understanding of post-production workflows, video formats and process.
  • Excellent written and verbal communication skills with demonstrated ability to present edits to creative leadership.
  • Bachelor’s degree or equivalent experience. Must provide a current demo reel showcasing previous editing and game capture work.

Preferred

  • Mid-Senior level of Adobe After Effects.
  • Strong compositing skills, experience working with a Resolve.
  • Experience filming live action video. (Sony, RED).
  • Passionate about the gaming industry and understanding of the different genres and user bases.

Benefits

  • We provide a rich benefits package:
  • Medical Coverage - health, dental, and vision paid at 88% for the employee and dependents are subsidized by the Company.
  • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
  • 401(k) with an annual contribution by the Company.
  • Paid holidays and vacation, bereavement leaves, and parental leave.
  • Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
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ProbablyMonsters

2.4 Glassdoor

ProbablyMonsters’ mission is to unite, guide, and empower talented teams to redefine what it means to deliver exceptional games within a healthy work culture.

Founded in 2016
Fort Worth, Texas, USA
168 employees (59 in marketing)
26% recommend to a friend
22% CEO approval

Traffic Signals

Monthly Visitors
38.1K
Monthly Google Ads Budget
$2K
Traffic Source Mix
Search
47.2%
Direct
36%
Referral
6.3%
Social
9.3%
Paid
1.1%

Headcount Trend

Current headcount: ~168

Marketing Team

Marketing Team Size
13 (8% of company)
Median Career Experience
26 years
Median Tenure
0.8 years

Funding

Total Funding
$218.8M
Last Raise
$200M
Series A, 5 years ago

Funding History

  • Sep 2021
    Series A • $200M
  • Oct 2019
    Series A • $18.8M

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