Artist, Game Capture, Marketing Creative - Activision

Santa Monica, CA (Hybrid)

$30/hr – $56/hrMid Level3+ years expOther

Posted 3 days ago

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Job Summary

Own end-to-end live gameplay capture for marketing assets, developing visual concepts, shot lists, and workflows while collaborating with creative leads and cross-functional teams.

  • Lead capture sessions from planning to delivery
  • Design and execute cinematic gameplay sequences and shot lists
  • Improve capture processes and efficiency through new tools and techniques

Job Description

Responsibilities

  • Lead and direct live gameplay capture sessions from prep through execution.
  • Utilize proprietary development tools, game engines, and editor toolsets to build custom scenes, moments, and cinematic gameplay setups for marketing assets.
  • Partner with creative leadership during pre-production to develop visual approaches, ideate concepts, and create shot lists that support campaign goals.
  • Capture high-quality gameplay footage and screenshots with a strong command of composition, lighting, camera movement, pacing, and visual storytelling.
  • Own capture workflows with a high level of autonomy, balancing creative quality, efficiency, and production needs.
  • Research and help develop new capture techniques, processes, tools, and workflows that improve creative output and team efficiency.
  • Troubleshoot technical issues across game builds, capture environments, and workstations to keep productions moving.
  • Work with debug systems and in-engine controls to achieve specific creative beats and shot requirements.
  • Collaborate with editors, producers, the music team, and creative stakeholders to ensure captured assets are organized, usable, and aligned to deliverable needs.
  • Maintain a high bar for craft, consistency, and execution across a wide range of marketing content.

Requirements

  • 3-5 years of professional game capture experience creating gameplay-driven marketing or promotional assets, or real-time cinematics. Equivalent experience demonstrating exceptional game capture capability will also be considered.
  • Experience leading capture sessions or independently owning capture assignments from planning through final delivery.
  • Experience working in fast-paced creative, agency, entertainment, or game production environments with shifting priorities and deadlines.
  • Strong understanding of cinematography, including composition, lighting, camera movement, framing, and visual storytelling.
  • Real-world knowledge of lighting, lenses, camera systems, and on-set shooting principles.
  • Knowledge of game engine animation and/or camera sequencing tools such as Unreal Sequencer, Unity Cinemachine, or similar proprietary systems.
  • Experience working in Adobe Premiere Pro or other professional video editing software.
  • Strong technical troubleshooting skills with the ability to solve issues related to game builds, tools, capture setups, and hardware.
  • Clear communication skills and the ability to collaborate effectively with creative, production, and cross-functional partners.
  • Self-directed and proactive, with the judgment to take ownership of projects and move work forward.

Preferred

  • Experience with Call of Duty game capture.
  • Experience capturing first-person shooter gameplay.
  • Real-world background in cinematography or photography.
  • Knowledge of color theory and image finishing fundamentals.
  • Familiarity with 3D software such as Blender or Maya.
  • Experience with screenshot capture workflows and still-image composition.
  • Familiarity with Photoshop, Unreal, and Unity.
  • Understanding of game development pipelines and how in-progress builds are used in creative production.
  • Passion for games and interactive entertainment.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
Activision Blizzard logo

Activision Blizzard

3.7 Glassdoor

Activision Blizzard, Inc. is one of the world’s largest interactive entertainment companies, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy CrushTM, and Bubble WitchTM. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for four consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.

Founded in 2008
Santa Monica, California, USA
1.5K employees (304 in marketing)
72% recommend to a friend

Traffic Signals

Monthly Visitors
218.6K
Traffic Source Mix
Search
46.3%
Direct
37.2%
Referral
9.1%
Social
6.5%
Paid
0.7%

Headcount Trend

Current headcount: ~1.5K

Marketing Team

Marketing Team Size
149 (10% of company)
Median Career Experience
13.5 years
Median Tenure
5.2 years
Marketing Roles Posted (Last 30 Days)
2

Funding

Total Funding
$975M
Last Raise
$975M
Post IPO Equity, 4 years ago

Funding History

  • Dec 2021
    Post IPO Equity • $975M

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