Senior Creative (12 Month Temporary Role)

Oregon, IL (Remote)

$104K/yr – $157K/yrSenior Level7+ years expTemporary

Posted 7 weeks ago

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Job Summary

Own The Sims visual language end to end, turning creative direction into polished, player-centric brand systems across in-game and external touchpoints.

  • Brand systems & visual direction: translate briefs into cohesive identity across campaigns, assets, and live services.
  • Internal/external collaboration: align with ACDs, GCDs, studios, and agencies to keep an on-brand, audience-relevant experience.

Job Description

Responsibilities

  • Support ACDs and GCDs in the design, concepting, and execution of The Sims brand identity across key player touch points.
  • Develop and execute brand design solutions for The Sims franchise, including key art, logos, typography, color, graphic elements, iconography, motion-based design, campaign extensions, and presentation materials.
  • Translate high-level creative direction into thoughtful, polished visual systems and executions across in-game and out-of-game channels.
  • Partner with studio, marketing, and live services teams to support a cohesive brand experience across product, campaigns, social, retail, experiential, film, environmental, and print.
  • Contribute to marketing campaigns and live services content from a brand design point of view, ensuring work feels consistent, player-relevant, and aligned to The Sims creative direction.
  • Build compelling presentation decks that clearly communicate concepts, campaign thinking, visual direction, design systems, and executional guidance for internal reviews and partner alignment.
  • Support senior leadership and the creative team in preparing work for stakeholder reviews, including shaping narratives, refining design details, and incorporating feedback across multiple rounds.
  • Provide design direction and feedback to internal designers as needed, helping maintain quality and consistency across day-to-day deliverables.
  • Work with external agencies and vendors by supporting briefs, providing creative guidance, reviewing work, and helping keep deliverables aligned to brand standards and production needs.
  • Contribute to the creation and maintenance of The Sims brand style guide, supporting internal and external teams in applying brand rules consistently.
  • Interpret creative feedback, audience insights, and performance data into iterative design improvements across campaigns, presentations, and brand systems.

Requirements

  • 7+ years of branding, art direction, or design experience at a brand, entertainment, gaming, or design agency.
  • Strong portfolio demonstrating brand design, art direction, typography, layout, and visual system development across digital, social, print, experiential, environmental, and campaign channels.
  • Strong understanding of brand design systems, design trends, and best practices, with the ability to apply them across franchise, campaign, product, and live service needs.
  • Experience developing and executing cohesive visual systems, campaign assets, presentation materials, and brand guidelines across multiple formats and partner teams.
  • Collaborative and flexible creative partner who can work closely with ACDs, GCDs, designers, studio teams, marketing, live services, external agencies, and cross-functional stakeholders.
  • Solid communication skills, with the ability to clearly articulate design thinking, support creative reviews, respond to feedback, and help build alignment across teams.
  • Strong deck-building and presentation design skills, with the ability to organize creative narratives and translate concepts into clear, compelling visual presentations.
  • Self-motivated and able to work independently, with strong time management skills and the ability to manage multiple projects, timelines, and rounds of feedback.
  • Advanced skills in Adobe Creative Cloud.
  • Experience with game UI design, 3D, motion design, video and photoshoot direction is a plus.
  • A passion for games, entertainment, and player-centered brand experiences.
  • BS/BFA in Graphic Design, Communication Design, or Design Direction. Additional related experience.
  • Online portfolio required.

Preferred

  • Experience with game UI design, 3D, motion design, video and photoshoot direction is a plus.
  • A passion for games, entertainment, and player-centered brand experiences.

Benefits

  • Pay is just one part of the overall compensation at EA.
  • In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.
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Electronic Arts (EA)

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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Founded in 2004
Redwood City, California, USA
36K employees (7,099 in marketing)
81% recommend to a friend
82% CEO approval

Traffic Signals

Monthly Visitors
70.9M
Monthly Google Ads Budget
$78.7K
Traffic Source Mix
Search
47.1%
Direct
46.5%
Referral
5.1%
Social
1.1%
Paid
0.2%

Headcount Trend

Current headcount: ~35.9K

Marketing Team

Marketing Team Size
1,742 (5% of company)
Median Career Experience
14 years
Median Tenure
5.8 years
Marketing Roles Posted (Last 30 Days)
7

Funding

Total Funding
$2.2M
Last Raise
$2M
Private Equity, 6 months ago

Funding History

  • Sep 2025
    Private Equity
  • Jan 2019
    Post IPO Equity
  • Jan 2008
    Post IPO Equity

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