Social Producer (Graphics & Content)

New York City, NY (Hybrid)

$68K/yr – $75K/yrEntry Level2+ years expFull time

Posted 7 weeks ago

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Job Summary

Own the social content creation engine for sports media, turning concepts into publish-ready short form across TikTok, Reels, Shorts and X with fast iteration and trend sensitivity.

  • Design and produce platform-native graphics and short video, collaborating with strategists, producers, editors, and league operators to surface opportunities and uphold creative standards.
  • Own the end-to-end process from ideation through scripting, shooting, editing, and publishing support to drive engagement and growth.
  • Stay on top of trends and athlete storylines, using your tools such as Photoshop and Premiere Pro to deliver fast, high-quality content and rigorous quality control.

Job Description

Responsibilities

  • Design high-impact social graphics that support Overtime's leagues, franchises, tentpole events, athlete storytelling, and partner campaigns.
  • Create social-first creative assets including stat graphics, schedules, rankings, announcements, highlight graphics, memes, carousels, branded content, and marketing assets.
  • Maintain a high visual standard while ensuring all graphics are platform-native and optimized for engagement.
  • Shoot, edit, and publish original social content across TikTok, Instagram Reels, YouTube Shorts, X, and emerging platforms.
  • Produce content from concept to completion, including ideation, scripting, shooting, editing, graphic design, and publishing support.
  • Edit a high volume of short-form content including highlights, behind-the-scenes content, interviews, mic'd up moments, podcasts, branded content, and event coverage.
  • Pitch creative concepts, social formats, and content ideas that can drive engagement, growth, and conversation.
  • Stay on top of trends, platform updates, athlete storylines, and internet culture.
  • Work closely with social strategists, producers, editors, and league operators to identify content opportunities.
  • Review content before publishing to ensure accuracy, consistency, and quality.

Requirements

  • 2+ years of experience creating content for social platforms, preferably within sports, media, entertainment, or creator ecosystems.
  • Exceptional graphic design skills with a strong portfolio of social-first creative work.
  • Deep understanding of visual storytelling, typography, layout, and platform-native design.
  • Proficient in Adobe Photoshop and comfortable working within the Adobe Creative Suite.
  • Experienced editing short-form video using Premiere Pro, CapCut, After Effects, or similar tools.
  • Deep understanding of TikTok, Instagram Reels, YouTube Shorts, X, and emerging social platforms.
  • Equal parts creative and execution-focused—you can generate ideas and bring them to life quickly.
  • Obsessed with sports, internet culture, and social trends.
  • Detail-oriented with strong quality-control instincts.
  • Self-starter who thrives in a fast-paced environment and can manage multiple projects simultaneously.

Preferred

  • Motion graphics experience using After Effects
  • Photography or camera operation experience
  • Experience covering live sporting events
  • Experience creating viral social graphics and short-form content
  • Familiarity with athlete storytelling, sports media, and creator-led content.

Benefits

  • health benefits
  • paid time off
  • 401(k)
  • stock options
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A16Z GAMES

Over the past decade, games have radically transformed from packaged entertainment to social network-like online services that scale like consumer technology companies. Today’s games also drive innovation across the entire consumer ecosystem through new methods of engagement, retention, and monetization. We believe that games will play a pivotal role in defining how we socialize, play, and work over the next century.Investing Themes:Game Studios: Today’s best games are continually updated online services whose players form an integral part of the game through multiplayer and user-generated content. These “games-as-a-service” have become rich, interactive social networks whose in-game player friendships rival those made in person. Games x Consumer: The rapidly growing number of gamers worldwide has created a thriving ecosystem of consumer apps to support them. As gaming becomes the top way people spend time, we believe some of the most innovative consumer companies will be built around player communities. Infrastructure: As games evolve into virtual worlds and online services, the demand for the tools and services needed to build great games will only continue to skyrocket. We also believe the coming metaverse will be built by games companies, using games technologies.

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