Brand Marketing Manager Action/Shooter Portfolio

UK (On-site)

Salary Not AvailableMid LevelFull time

Posted 2 months ago

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Job Summary

Own brand strategy and go-to-market for multi-title games, guiding product truth, positioning, and launch campaigns with cross-functional teams and developers.

  • Brand ownership: shape positioning, tone, and identity to anchor all marketing across products
  • Campaign orchestration: align social, influencer, PR, community, lifecycle, and paid media on launches
  • Developer partnership: be the marketing voice inside dev relations and publisher collaborations

Job Description

Responsibilities

- Develop deep knowledge of your target player audiences through research and insights, using this to champion the player throughout development and marketing - Build and manage the brand strategy for each of your products, including brand positioning, the brand framework, tone of voice and brand visual identity, providing the strategic foundation for all downstream marketing activity - Identify and articulate a compelling product truth, USPs and product positioning, ensuring each title is set apart from competitors and clearly understood by both internal teams and players - Use brand, player and market insights to help developers tune their game for the greatest impact - Act as the internal champion for your brands, keeping the wider business and partners informed and excited about your products - Develop comprehensive go-to-market strategies for your products, covering the full arc from pre-launch awareness through to launch and live operations - Build integrated campaign plans in close collaboration with subject matter experts in the cross functional marketing team, including social media, influencer, PR, community, lifecycle and paid media specialists ensuring a joined-up approach to every release - Lead campaign kick-off meetings, briefing the wider marketing team on upcoming launches and aligning all stakeholders on objectives, messaging and timing - Drive marketing asset briefing, creation and approval, working with internal creative teams and external agencies to ensure the highest quality output - Manage marketing budgets for your titles - building plans, tracking spends and ensuring resources are deployed effectively to maximise impact and return - Monitor and report on campaign performance against agreed KPIs, using data and insights to optimise activity in-flight and sharpen future strategies - Partner closely with Community Managers to ensure player communities are engaged, informed and properly represented in strategic decisions from the earliest stages - Work alongside Producers and development teams to deeply understand each product's features, development milestones and unique qualities - becoming the marketing voice within those relationships - Build and maintain strong, trust-based relationships with external game developers, representing Team17's publishing values and ensuring developers feel like genuine partners in their game's success - Liaise effectively with teams across the Team17 business - including sales, marketing, release management etc - ensuring marketing activity is aligned and supported across the organisation - Manage upwards and sideways with confidence, communicating progress, surfacing risks early and influencing decisions through well-reasoned, data-supported arguments - Lead or commission market intelligence and player insight initiatives that inform brand, product and campaign decisions - Conduct ongoing competitive analysis, monitoring market trends and rival titles to identify opportunities and threats - Drive post-campaign retrospectives, capturing honest learnings and feeding them back into future planning to continuously raise the bar
Team17 logo

Team17

2.6 Glassdoor

Founded in 1990, Team17 is an award-winning leading international games label and developer headquartered in the UK. Team17 has released over 90 games to date across multiple platforms including: the Worms franchise, The Escapists, the BAFTA award-winning Overcooked, Yooka-Laylee, Aven Colony, Sheltered, Beyond Eyes. Currently Team17 is working alongside a varied range of talented developers from around the globe on games such as the forthcoming Yoku’s Island Express, Genesis: Alpha One, Sword Legacy: Omen and many more.Team17 are extremely dedicated and their passion for the label is to build sustainability for their partners, while allowing them to retain vital aspects such as their independence, identity and IP.On top of traditional services such as marketing, PR, sales, localisation and age ratings, Team17 can also provide funding and development support using its award winning internal development resources. The team can provide help with art, design, code, audio, production, QA, Certs and even usability testing using its dedicated lab.Team17 helps developers at all stages, from bedroom developers to start-ups starting their own studios to veteran studio’s. Team17 can even offer incubation services, housing developers internally within Team17’s development studio with a full dedicated team around them to support them. Team17’s offering is dynamic, flexible and completely unique in the games industry.

Founded in 1990
Wakefield, England, GBR
168 employees (62 in marketing)
38% recommend to a friend

Traffic Signals

Monthly Visitors
232.5K
Traffic Source Mix
Search
51.2%
Direct
34.9%
Referral
8.7%
Social
4.2%
Paid
0.9%

Headcount Trend

Current headcount: ~169

Marketing Team

Marketing Team Size
28 (17% of company)
Median Career Experience
13 years
Median Tenure
0.4 years

Funding

Total Funding
$21.8M
Last Raise
$21.8M
Private Equity, 10 years ago

Funding History

  • Sep 2016
    Private Equity • $21.8M

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