Senior Marketing Artist

Manchester, UK

Salary Not AvailableSenior Level

Posted 3 weeks ago

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Job Summary

Own the visual storytelling for AAA game marketing by driving cinematic, narrative imagery from concept to delivery and elevating craft across the team.

  • Creative leadership: Drive high impact artwork across Marketing and Development to bring game content to life for players, media, and partners.
  • Real time storytelling: Capture cinematic imagery using the game engine while staying authentic to the player experience.
  • Team elevation: Mentor artists, share best practices, and raise the creative bar across the squad.

Job Description

Responsibilities

  • Lead the creation of high impact marketing artwork, collaborating across Marketing and Development to bring game content to life for players, media, and partners.
  • Own complex creative briefs from concept through to final delivery, producing striking visuals for digital, print, social, web, events, and campaign marketing.
  • Capture and craft cinematic, narrative-driven imagery using our game engine, pushing visual quality while maintaining authenticity to the player experience.
  • Help raise the creative bar by mentoring other artists, sharing knowledge and championing best practices across the team.
  • Collaborate closely with Creative Directors, Producers, and stakeholders to solve creative challenges and deliver world class campaigns.

Requirements

  • An exceptional eye for composition, lighting, colour, and detail, with a consistently high standard of artistic execution.
  • A proactive, self-motivated mindset with the confidence to take ownership of briefs and drive visual excellence.
  • Strong working knowledge of 3D packages such as Maya or 3ds Max, with the ability to translate existing 3D skills into compelling real time imagery.
  • Expert proficiency in Photoshop and the Adobe Creative Suite.
  • Excellent communication skills with the ability to present ideas, collaborate across disciplines, and respond constructively to feedback.
  • Experience mentoring others, providing creative guidance, and helping elevate the quality of work across the team.
Cloud Imperium Games logo

Cloud Imperium Games

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

Founded in 2012
Los Angeles, California, USA
768 employees (393 in marketing)