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5 marketing jobs

ProbablyMonsters logo
1 month ago

Senior Product Marketing Manager

ProbablyMonsters

USA (On-site)Part time$102K/yr – $149K/yr
ProbablyMonsters logo
1 month ago

Senior Community Manager

ProbablyMonsters

USA (On-site)Part time$88K/yr – $119K/yr
ProbablyMonsters logo
1 month ago

Cinematic Media Artist

ProbablyMonsters

Dallas, TX (On-site)Full time$110K/yr – $161K/yr
ProbablyMonsters logo
1 month ago

Senior Social Media Manager

ProbablyMonsters

USA (On-site)Full time
ProbablyMonsters logo
5 months ago

Social Editor / Capture Artist

ProbablyMonsters

Dallas, TX (On-site)Full time$88K/yr – $119K/yr

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5 jobs
ProbablyMonsters logo

Senior Product Marketing Manager

ProbablyMonsters

USA (On-site)

$102K/yr - $149K/yrIn-housePart-timeSenior level6+ years exp.
1 month ago
ProbablyMonsters logo

Senior Community Manager

ProbablyMonsters

USA (On-site)

$88K/yr - $119K/yrIn-housePart-timeSenior level5+ years exp.
1 month ago
ProbablyMonsters logo

Cinematic Media Artist

ProbablyMonsters

Dallas, TX (On-site)

$110K/yr - $161K/yrIn-houseFull-timeMid level
1 month ago
ProbablyMonsters logo

Senior Social Media Manager

ProbablyMonsters

USA (On-site)

In-houseFull-timeSenior level5+ years exp.
1 month ago
ProbablyMonsters logo

Social Editor / Capture Artist

ProbablyMonsters

Dallas, TX (On-site)

$88K/yr - $119K/yrIn-houseFull-timeMid level
5 months ago
ProbablyMonsters logo
ProbablyMonsters

Senior Product Marketing Manager

USA (On-site)

$102K/yr – $149K/yrSenior Level6+ years expPart time

Posted 1 month ago

Top 1% of applicants do these two things.

The other 99% submit and hope. You're about to do something different.

Job Summary

Own the narrative and launch cadence for multiple game titles with global reach, turning player insights into market-ready positioning and live-service campaigns.

  • Growth & Launch Ownership: define value props and GTM for titles, link product features to player journeys, and drive post-launch engagement.
  • Cross-Functional Leadership: partner with development, creative, publishing, and platform teams to ensure consistent messaging and branded experiences across channels.

Job Description

Responsibilities

  • Lead the global product marketing strategy for multiple game titles - from early development through launch and post-launch operations.
  • Distill consumer insights, competitive analysis, and industry trends into actionable recommendations for game development, creative direction, and publishing priorities.
  • Define game value propositions, market segmentation, player personas, and go-to-market positioning.
  • Build long-term marketing roadmaps including global launch strategies, creative campaigns, and post-launch live-service engagement plans.
  • Partner closely with game development teams to align product vision, messaging, features, and player experience with marketing strategy.
  • Collaborate with creative services to guide the creation of trailers, key art, gameplay captures, brand assets, style guides, and promotional materials.
  • Work with publishing, social, community, PR, and cross-functional marketing partners to drive integrated 360° campaigns.
  • Ensure alignment across stakeholders - including leadership - through clear communication, insights, and planning frameworks.
  • Manage and collaborate with external social, community, creative, media, and research agencies, ensuring high-quality execution and brand consistency.
  • Work with first-party platform partners to develop and optimize co-marketing and promotional opportunities.
ProbablyMonsters logo

ProbablyMonsters

2.4 Glassdoor

ProbablyMonsters’ mission is to unite, guide, and empower talented teams to redefine what it means to deliver exceptional games within a healthy work culture.

Founded in 2016
Fort Worth, Texas, USA
168 employees (59 in marketing)
www.probablymonsters.com
26% recommend to a friend
22% CEO approval

Traffic Signals

Monthly Visitors
38.1K
Monthly Google Ads Budget
$2K
Traffic Source Mix
Search
47.2%
Direct
36%
Referral
6.3%
Social
9.3%
Paid
1.1%

Headcount Trend

Current headcount: ~168

Marketing Team

Marketing Team Size
13 (8% of company)
Median Career Experience
26 years
Median Tenure
0.8 years

People

Founders / CEO

David Lesperance
David Lesperance
General Manager, Game Director and Founder of New Announced IP
At the company for 7 years 7 months
Harold Ryan
CEO and Founder
At the company for 9 years 9 months

HR / Recruitment

Shannon Armstrong
Shannon Armstrong
Chief People Officer
At the company for 8 years 10 months

Marketing Leadership

David Reid
David Reid
Chief Marketing Officer
At the company for 6 months
Mark Yeend
Mark Yeend
Executive Director, Marketing, Growth & Partnerships
At the company for 10 months
Christopher Mohl, MBA
Christopher Mohl, MBA
Marketing Manager
At the company for 1 year

Funding

Total Funding
$218.8M
Last Raise
$200M
Series A, 5 years ago

Funding History

  • Sep 2021
    Series A • $200M
  • Oct 2019
    Series A • $18.8M

Recent News

An Interview with ProbablyMonsters’ CJ Cowan on ‘Ire: A Prologue’
Nov 25, 2025 • XboxEra
Ire: A Prologue Confirms Steam Next Fest Demo & Launch Date
Oct 7, 2025 • Bleeding Cool News
ProbablyMonsters fires employee for violating "social media policy" with Charlie Kirk comments
Sep 23, 2025 • GamesIndustry.biz
Former ProbablyMonsters devs say studio is mismanaged
Sep 23, 2025 • Game Developer
ProbablyMonsters is the latest studio to fire someone for posting about Charlie Kirk
Sep 22, 2025 • Game Developer
ProbablyMonsters’ 1st game Storm Lancers debuts on Nintendo Switch today
Sep 12, 2025 • GamesBeat
ProbablyMonsters Announces First Two Games From Their Company
Aug 10, 2025 • Bleeding Cool News
First ProbablyMonsters Games: Storm Lancers, Ire (Gaming News Roundup)
Aug 8, 2025 • Variety
Storm Lancers Is Helping Bring Back Couch Co-Op
Aug 6, 2025 • VICE
ProbablyMonsters Archives
Aug 5, 2025 • Nintendo Everything
ProbablyMonsters Announces 'Storm Lancers' For Switch And Ire: A Prologue For PC, Both Coming This Fall - Trailer
Aug 5, 2025 • Worthplaying
Is ProbablyMonsters' unique studio structure 'sustainable'?
Aug 5, 2025 • Game Developer
ProbablyMonsters reveals its first two games: Storm Lancers and Ire: A Prologue
Aug 5, 2025 • GamesBeat
ProbablyMonsters Announces First Game Launches, Marking a New Chapter in Studio’s Development Journey
Aug 5, 2025 • Business Wire
"We've had to evolve." The long-awaited first games from ProbablyMonsters indicate a surprise change of tack
Aug 5, 2025 • GamesIndustry.biz
Former Bungie CEO's Studio ProbablyMonsters Announces 'Storm Lancers' For Switch
Aug 5, 2025 • Nintendo Life
Storm Lancers and Ire: A Prologue Are The First Games Announced From ProbablyMonster
Aug 5, 2025 • But Why Tho?
Major AAA start-up ProbablyMonsters has revealed its first games… and they're not AAA
Aug 5, 2025 • The Game Business
Not Everything Should Be A Live-Service Game, Former Destiny Boss Says
Aug 5, 2025 • GameSpot
More than just the Cowboys: Jerry Jones’ business empire from football to real estate
Jun 5, 2025 • Dallas Morning News
ProbablyMonsters initiates fresh round of job cuts
Feb 5, 2025 • GamesIndustry.biz
Report: ProbablyMonsters conducting more layoffs after pledging to build 'stable home for developers'
Feb 5, 2025 • gamedeveloper.com
episode based on the disastrous PlayStation game.
Nov 26, 2024 • IGN
Amazon’s Ill-Fated Concord Animation Shows ‘Potential of This World and Characters,’ Creator Says
Nov 12, 2024 • IGN
Dev studio ProbablyMonsters cancels its Battle Barge project and lays off 50 workers
Nov 4, 2024 • Massively Overpowered
Developer ProbablyMonsters lays off Battle Barge staff after project cancellation
Oct 30, 2024 • Game Developer
ProbablyMonsters lays off "about 50 people" as Battle Barge project cancelled
Oct 30, 2024 • GamesIndustry.biz
ProbablyMonsters Taps Former Dallas OpTic Gaming CEO Adam Rymer as Chief Product Officer to Expand ...
Apr 26, 2024 • Dallas Innovates
Former Bungie directors lead new unit within Seattle-area game studio ProbablyMonsters
Apr 17, 2024 • GeekWire
ProbablyMonsters Adds New Development Team, Multiplayer Game, and Chief Product Officer
Apr 17, 2024 • Business Wire
ProbablyMonsters reveals Hidden Grove dev team, appoints new CPO
Apr 17, 2024 • VentureBeat
ProbablyMonsters unveils Hidden Grove
Apr 13, 2024 • GamesIndustry.biz
Bellevue gaming company ProbablyMonsters lays off employees
Jan 1, 1970 • Puget Sound Business Journal
Seattle-area game studio collective ProbablyMonsters lays off employees
Jan 1, 1970 • GeekWire
Probably Monsters raises total of $250m in Series A
Jan 1, 1970 • Next Big What (India)
ProbablyMonsters Raises $200M in Series A Funding
Jan 1, 1970 • FinSMEs
ProbablyMonsters, led by ex-Bungie CEO, raising more cash for ‘family of sustainable game studios’
Jan 1, 1970 • GeekWire
ProbablyMonsters closes fundraise with $250M for new game studios
Jan 1, 1970 • VentureBeat
Video-Game Developer ProbablyMonsters Raises $200 Million
Jan 1, 1970 • Bloomberg.com
ProbablyMonsters raises $200m to make games with a "people-first" culture
Jan 1, 1970 • GamesIndustry.biz
The Crunchbase Tech Layoffs Tracker
Jan 1, 1970